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Joined 1 year ago
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Cake day: June 9th, 2023

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  • I’ve definitely had some of those issues. I won’t count an old issue where my GPU needed a special connection to attach audio to its DVI output (rare oddity). Some others:

    • Most computers would need to swap default audio device between whatever you use at a desk, and the TV registered as an HDMI audio device.
    • Bluetooth connections to arbitrary controllers have gotten better, but they had often needed manual enablement each time through mouse-based menus or a number of firmware updates to work with Windows/SteamOS.
    • My Steam Deck, even in its current iteration, takes some time to recognize the connected TV and swap resolution.
    • The mouse cursor issue can come up if you had to do any mouse-based option swapping, like that thing with audio devices.

    I’ve definitely gotten it working and had a blast, but the number of button presses to get to starting the game can sometimes be hard to predict. Even when I had a computer dedicated to the TV (a long time ago when SteamOS was fledgling) it was pretty unreliable about having all the right updates and not needing a mouse.


  • On the idea of random drives: Many of them might not be able to read the encryption on Playstation discs. I could be wrong, but I think the way they operate involves more than just software encryption. Sony is best off making their own. Hence why pirates burn special copies.

    On reading prior generations: I think they’d be capable of reading those if they wanted, but running old Playstation games is more a matter of correct CPU architecture. Most of us have played old games on the new consoles, but often there’s a bit of manual porting/emulation logic going on to get it working - so the package delivered from PSN isn’t exactly would come from an old PS2 disc.






  • I’d argue part of this is true because of minimum wage and wealth disparity.

    When you have a healthy disposable income, it feels more reasonable to give out some donations for good online content. But that’s not the case for a lot of people now.

    It sucks because monetization models definitely influence the types of content we get. For instance, freemium video game models with cash shops are better for our current wealth gap, while a large set of consumers having extra cash through the year is much better for expensive, well-produced singleplayer games.