If they do that and Xbox aren’t idiots and take advantage of the high PS6 pricing that could lead to another PS3 early gen fiasco that takes years into the generation to catch up.
If they do that and Xbox aren’t idiots and take advantage of the high PS6 pricing that could lead to another PS3 early gen fiasco that takes years into the generation to catch up.
I wish they had an official Linux client since while heroic launcher works for downloading syncing saves can be buggy and it would be nice to get achievements.
Consequence of what you are proposing is that companies with economies of sale or are willing to operate at a loss due to other sections of the corporation being their main source of profitable revenue would be only ones left. Ironically ensuring higher barriers to entry than there already is. The 10% is more realistic for key resellers than those trying to launch a profitable mainstream platform hosting and distributing everything as opposed to side project that can lose money.
The CD Projekt-owned PC gaming storefront GOG just released a “facts and figures” breakdown of 2022 in an official blog post. The upshot? GOG experienced steady growth in its user base and library while also turning a tidy $1.2 million profit. It’s a heartening turnaround to see as the service actually lost money—$1.15 million to be exact—the previous year.
https://www.pcgamer.com/gog-looks-like-its-in-a-much-healthier-spot-after-a-hairy-2021/
The cut GOG takes is 30%. Epic operates at a loss and is more a side project they are willing to lose money on, since Fortnite and Unreal is there real money.
https://kotaku.com/epic-games-store-pc-profitable-google-court-case-apple-1850996972
GOG also started to limit cloud storage per game to 200 MB
As the size and number of games increase, so does the demand for Cloud Storage. These limits ensure that all players have access to sufficient and manageable space for their game progress, and that we keep the associated costs under control. By optimizing our storage allocation, we aim to continue providing a reliable and user-friendly platform for everyone.
Check isthereanydeals for deals on steam keys that aren’t gray market and lower than Steam. How do they get around it? Well it seems to more apply to retail price and not sales price.
People’s first impression of it was Metro Exodus being pulled from Steam close to launch and becoming exclusive to Epic despite even physical copies having the Steam logo.
https://www.reddit.com/r/pcgaming/comments/aqyjac/physical_copy_of_metro_exodus_for_pc_has_a/
Turned out people don’t really like a company going out of its way to try and remove purchasing options from consumers for third party titles. This not only affected steam but releases on GOG too.
A lot of people requested that DARQ be made available on GOG. I was happy to work with GOG to bring the game to their platform. I wish the Epic Store would allow indie games to be sold there non-exclusively, as they do with larger, still unreleased games (Cyberpunk 2077), so players can enjoy what they want: a choice.
Also PC is like 3 consoles in one since it will get all Xbox titles, Playstation titles on a delay, and be able to emulate Nintendo games.
And it being used for more than gaming is a good point, since some people spend a lot on Apple computers for productivity with no intention of gaming.
Yeah has happened to Alan Wake. Now they decided to just remove the song to hopefully not have to be delisted again.
I’m glad Rockstar is taking the route of trying to only get songs that they won’t have to remove down the line. Should be the move forward for all games. Wish same would happen for racing games too. Would rather have knock off brands over delistings.
I’m tired of games getting songs removed, so I am actually glad Rockstar and hopefully others are going the route of trying to only get songs that won’t end up having to be removed down the line. Not cool getting an update getting a song removed.
There’s Marvel Rivals which is going to be f2p and is another hero shooter too. So just bad timing and executive decisions overall.
I know how capitalism works… I was just sharing my thoughts on the situation of a company knowingly adjusting the algorithm in a positive direction for one demographic but a negative for another showing a clear awareness of impact. Not sure why you are so worked up about tiktok getting criticized too. Whatever.
Uhhh… I don’t think you got my point for why I also included Facebook and Twitter at the end as examples of domestic companies also willingly allowing harmful societal trends.
Money being a reason doesn’t absolve and provide a convient out and let companies do whatever they want without consequence or criticism. I put them all in the camp of willingly selling out a worse society for profit, and whether a country sees that as a win for them or not doesn’t change that.
Fat PS3 are still the best console design.
I remember reading that China’s version of tiktok more promotes stuff like sciences to kids. Then for everyone else they get degeneracy of stuff like stealing KIAs, licking grocery store items, and now black out challenges.
It would be interesting if how the algorithm is tuned for China and the rest of the world was available. Makes me wonder if it’s intentional to try to make society a worse place with inventive uses of pushing certain trends on international versions of tiktok instead of filtering them out.
Stuff like Facebook and Twitter are insane too so it’s all self sabatoge at this point, but tiktok has seemed to become the trend setter.
It makes Suicide Squad and Redfall in retrospect not look as sad with their launch day player counts.
All people have to do is keep their mouth shut and people will create a positive image for them. So many open their mouth and then break the illusion showing how unhinged they are.
Dead Space scared me so much it made me numb to lot of horror games since.